Projects We've Shipped
Last year we helped launch seven different mobile games across iOS and Android. Each one taught us something new about what works and what doesn't in today's mobile gaming landscape.
One client came to us with a puzzle game concept that seemed straightforward on paper. Three months later, we discovered players were getting stuck on level twelve consistently. Rather than push forward, we redesigned the progression system entirely. The game now has over 200,000 downloads and a 4.3-star rating.
Recent Success Story
A Bangkok-based startup approached us in early 2024 with an ambitious multiplayer concept. Working closely with their design team, we developed a scalable architecture that handles 50,000 concurrent players during peak hours. The game launched in December 2024 and continues growing steadily.
We don't take on projects we can't deliver. That means sometimes turning away work that doesn't align with our expertise. But for the clients we do work with, this approach has resulted in a track record we're genuinely proud of.